The brain
Cognitive load, attention and fatigue, measured from brain activity rather than guessed from the outside.
Performance · Training · Safety
SPARK reads what the driver's brain does at the limit, in a car or on a bike, on track, on rally stages and in the simulator, synced with the telemetry corner by corner. To raise performance, structure training and watch over fatigue and alertness.
The car or the bike is measured to the millisecond. The driver is not. SPARK measures the driver at speed, in a car or on a bike, on track, on rally stages and in the simulator, and places it on the same timeline as the telemetry, so what happened can be read with why it happened.
Cognitive load, attention and fatigue, measured from brain activity rather than guessed from the outside.
Heart rate: the physical cost of every stint, in the same frame as the lap.
Head movements through every corner, and how they change over a session.
A race car shakes, brakes at several g, heats up and never stops moving. Motion is where most brain-sensing setups give up, and it is where SPARK starts. The instrument is engineered for the car itself, and works the same way in the simulator.
High-frequency vibration through the seat, the frame and the helmet.
Sustained braking, cornering and manoeuvring loads on the head and the body.
Hot cars and long stints, with capture running from the first minute to the last.
A body that never stops moving, and a signal that has to stay clean through it.
If it holds in a race car, it holds in the simulator.
On track and in the simulator, SPARK records brain activity, heart rate, head movements and the car telemetry on one timeline. Here is what that gives the driver and the team.



Measuring what happens in the driver's head has long been limited to a handful of top-level programmes. SPARK makes it available to every driver and every team, in the simulator as on track.
The driver's mental state, lap by lap or stage by stage, corner by corner, next to the data engineers already trust. On track, in rally and in the simulator, in a car or on a bike.
One session, from the first lap to the debrief: captured on board, followed live in the pits, then kept and compared over time.
Worn by the driver, on track, in rally or in the simulator. Brain activity, heart rate and head movements, captured from the first lap to the last, and built for vibration, load and heat.

At the pit wall or next to the simulator: the driver's state and the telemetry on one timeline, with corner-by-corner coaching while the session runs.

Every session kept: the debrief, the circuit logbook and the progression over time, for the driver and the team.


A transparent colour display in the visor: the track map, the lap time, the gap and the line to follow, with the driver's state at the edge of the view. Coaching without taking the eyes off the track.

Everything travels in one waterproof case: the box, its touchscreen, the power and the straps, each in its place. Opened in the paddock, installed in the car or next to the simulator.
Not a concept. A working system, in the car, in the simulator, in the pits and after the session, already operating as one.
A replay that overlays the trajectory, the telemetry and the driver's state, ready for an engineer or a coach to act on.
The simulator connects on its own and streams live: the circuit is learned from the driver's own laps, with a reference for each car.
The same measurements, the same debrief and the same logbook in the simulator and on track: what is worked on in the simulator carries over to the circuit.
The system installs in one click, keeps itself up to date, and never needs an IT team on site.
Devices find each other and enrol on their own. From the box to a running session, minutes.
Maps and anonymised reference sessions, shared across the fleet. More sessions, better references.
On track and in the simulator. For every driver and every team.
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